Pokémon Type Chart
Strengths, weaknesses and immunities of all 18 types, with everything you need to choose well in battle.
Practice with the type quizHow to read the chart
Each row is the attack type and each column is the type of the Pokémon receiving it. A 2 means super effective (double damage), a ½ means not very effective (half) and a 0 means no effect. Empty cells are normal damage.
| Attack ↓ / Defense → | NOR | FIR | WAT | ELE | GRA | ICE | FIG | POI | GRO | FLY | PSY | BUG | ROC | GHO | DRA | DAR | STE | FAI |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Normal | ½ | 0 | ½ | |||||||||||||||
| Fire | ½ | ½ | 2 | 2 | 2 | ½ | ½ | 2 | ||||||||||
| Water | 2 | ½ | ½ | 2 | 2 | ½ | ||||||||||||
| Electric | 2 | ½ | ½ | 0 | 2 | ½ | ||||||||||||
| Grass | ½ | 2 | ½ | ½ | 2 | ½ | ½ | 2 | ½ | ½ | ||||||||
| Ice | ½ | ½ | 2 | ½ | 2 | 2 | 2 | ½ | ||||||||||
| Fighting | 2 | 2 | ½ | ½ | ½ | ½ | 2 | 0 | 2 | 2 | ½ | |||||||
| Poison | 2 | ½ | ½ | ½ | ½ | 0 | 2 | |||||||||||
| Ground | 2 | 2 | ½ | 2 | 0 | ½ | 2 | 2 | ||||||||||
| Flying | ½ | 2 | 2 | 2 | ½ | ½ | ||||||||||||
| Psychic | 2 | 2 | ½ | 0 | ½ | |||||||||||||
| Bug | ½ | 2 | ½ | ½ | ½ | 2 | ½ | 2 | ½ | ½ | ||||||||
| Rock | 2 | 2 | ½ | ½ | 2 | 2 | ½ | |||||||||||
| Ghost | 0 | 2 | 2 | ½ | ||||||||||||||
| Dragon | 2 | ½ | 0 | |||||||||||||||
| Dark | ½ | 2 | 2 | ½ | ½ | |||||||||||||
| Steel | ½ | ½ | ½ | 2 | 2 | ½ | 2 | |||||||||||
| Fairy | ½ | 2 | ½ | 2 | 2 | ½ |
Based on the rules of generation 6 onwards, with the Fairy type. It is the same chart used by PokéMinis Battle.
Dual types and multipliers
Most Pokémon have one or two types. When they have two, the effects multiply: two weaknesses give x4, a weakness and a resistance cancel out (x1), two resistances give x¼ and an immunity brings it to x0 no matter the other type.
Also, if a Pokémon uses an attack of one of its own types it gets a 50% damage bonus (STAB). Combining types and attacks is the basis of any strategy.
Strengths and weaknesses of each type
Normal type
- Strong against: none.
- Not very effective against: Rock, Steel.
- No effect on: Ghost.
- Weak to: Fighting.
- Resists: none.
- Immune to: Ghost.
Fire type
- Strong against: Grass, Ice, Bug, Steel.
- Not very effective against: Fire, Water, Rock, Dragon.
- No effect on: none.
- Weak to: Water, Ground, Rock.
- Resists: Fire, Grass, Ice, Bug, Steel, Fairy.
- Immune to: none.
Water type
- Strong against: Fire, Ground, Rock.
- Not very effective against: Water, Grass, Dragon.
- No effect on: none.
- Weak to: Electric, Grass.
- Resists: Fire, Water, Ice, Steel.
- Immune to: none.
Electric type
- Strong against: Water, Flying.
- Not very effective against: Electric, Grass, Dragon.
- No effect on: Ground.
- Weak to: Ground.
- Resists: Electric, Flying, Steel.
- Immune to: none.
Grass type
- Strong against: Water, Ground, Rock.
- Not very effective against: Fire, Grass, Poison, Flying, Bug, Dragon, Steel.
- No effect on: none.
- Weak to: Fire, Ice, Poison, Flying, Bug.
- Resists: Water, Electric, Grass, Ground.
- Immune to: none.
Ice type
- Strong against: Grass, Ground, Flying, Dragon.
- Not very effective against: Fire, Water, Ice, Steel.
- No effect on: none.
- Weak to: Fire, Fighting, Rock, Steel.
- Resists: Ice.
- Immune to: none.
Fighting type
- Strong against: Normal, Ice, Rock, Dark, Steel.
- Not very effective against: Poison, Flying, Psychic, Bug, Fairy.
- No effect on: Ghost.
- Weak to: Flying, Psychic, Fairy.
- Resists: Bug, Rock, Dark.
- Immune to: none.
Poison type
- Strong against: Grass, Fairy.
- Not very effective against: Poison, Ground, Rock, Ghost.
- No effect on: Steel.
- Weak to: Ground, Psychic.
- Resists: Grass, Fighting, Poison, Bug, Fairy.
- Immune to: none.
Ground type
- Strong against: Fire, Electric, Poison, Rock, Steel.
- Not very effective against: Grass, Bug.
- No effect on: Flying.
- Weak to: Water, Grass, Ice.
- Resists: Poison, Rock.
- Immune to: Electric.
Flying type
- Strong against: Grass, Fighting, Bug.
- Not very effective against: Electric, Rock, Steel.
- No effect on: none.
- Weak to: Electric, Ice, Rock.
- Resists: Grass, Fighting, Bug.
- Immune to: Ground.
Psychic type
- Strong against: Fighting, Poison.
- Not very effective against: Psychic, Steel.
- No effect on: Dark.
- Weak to: Bug, Ghost, Dark.
- Resists: Fighting, Psychic.
- Immune to: none.
Bug type
- Strong against: Grass, Psychic, Dark.
- Not very effective against: Fire, Fighting, Poison, Flying, Ghost, Steel, Fairy.
- No effect on: none.
- Weak to: Fire, Flying, Rock.
- Resists: Grass, Fighting, Ground.
- Immune to: none.
Rock type
- Strong against: Fire, Ice, Flying, Bug.
- Not very effective against: Fighting, Ground, Steel.
- No effect on: none.
- Weak to: Water, Grass, Fighting, Ground, Steel.
- Resists: Normal, Fire, Poison, Flying.
- Immune to: none.
Ghost type
- Strong against: Psychic, Ghost.
- Not very effective against: Dark.
- No effect on: Normal.
- Weak to: Ghost, Dark.
- Resists: Poison, Bug.
- Immune to: Normal, Fighting.
Dragon type
- Strong against: Dragon.
- Not very effective against: Steel.
- No effect on: Fairy.
- Weak to: Ice, Dragon, Fairy.
- Resists: Fire, Water, Electric, Grass.
- Immune to: none.
Dark type
- Strong against: Psychic, Ghost.
- Not very effective against: Fighting, Dark, Fairy.
- No effect on: none.
- Weak to: Fighting, Bug, Fairy.
- Resists: Ghost, Dark.
- Immune to: Psychic.
Steel type
- Strong against: Ice, Rock, Fairy.
- Not very effective against: Fire, Water, Electric, Steel.
- No effect on: none.
- Weak to: Fire, Fighting, Ground.
- Resists: Normal, Grass, Ice, Flying, Psychic, Bug, Rock, Dragon, Steel, Fairy.
- Immune to: Poison.
Fairy type
- Strong against: Fighting, Dragon, Dark.
- Not very effective against: Fire, Poison, Steel.
- No effect on: none.
- Weak to: Poison, Steel.
- Resists: Fighting, Bug, Dark.
- Immune to: Dragon.
Frequently asked questions
- How many types are there in Pokémon?
- There are 18 types: Normal, Fire, Water, Electric, Grass, Ice, Fighting, Poison, Ground, Flying, Psychic, Bug, Rock, Ghost, Dragon, Dark, Steel and Fairy.
- What does super effective mean?
- It means the attack does double damage (x2). If the defender has two types and both are weak, the damage is multiplied by four (x4).
- Which types take no damage from others?
- Some types are immune to others: for example, Ghost types take no damage from Normal or Fighting attacks, and Ground types take no damage from Electric attacks.
- How do dual types work?
- The effects of each type are multiplied. An advantage (x2) and a resistance (x0.5) cancel out and leave normal damage.
Test what you know
When you know it by heart, prove it: 10 questions about type effectiveness and the weaknesses of real Pokémon.
Play the type quiz Try a battle